It's not a secret that the quality and level of application optimization on Android is much inferior to those on iOS. Among the main reasons for this phenomenon - a huge number of devices running a "green robot" with a variety of configurations and insufficient control over the quality of software on Google Play directly from Google. At the conference for developers I / O 2017, the search giant declared war on poor-quality and poorly optimized applications for Android. Application developers, with a level of stability, rendering and energy consumption of less than 25%, will receive appropriate notifications with the requirement to fix this.
On I / O 2017, Google paid a lot of attention to improving stability and performance in Android O. According to Google manager Fergus Hurley, in the future the company will find more key areas to be improved, but this will require more attention. At the moment, Google is concerned about six "vital" indicators:.
-to remove the error "The application does not respond";.
-Edge from arbitrary closing applications;.
- Applications should not keep the device active for more than one hour;.
-The application should not "wake" the device more than 10 times per hour;.
-The application should work with a stable frequency of 60 frames per second;.
-to get rid of hangs and drops in frame rate.
Which sanctions will be applied to applications that do not meet the requirements of Google - not reported. In February, at the Game Developers Conference, the company announced that it will affect the promotion of applications whose overall stability level falls below 25%. In other words, poorly optimized applications will not appear on the main Google Play page or on high positions in rankings.